A raid fighting the Magma Titan, a towering lava golem, with healing circles on the ground. The Void Knight, a crystal-armoured boss, standing in a ruined arena among the stars. The Frozen Mech, an ice-covered siege engine, inside the Rime Foundry.

Bosses

A new boss every week

The path never ends. One more encounter is added each week, with no seasons to wait out.

No progression limits

There is no cap and no reset. Every boss you kill makes you stronger, and you never stop.

Built in catch-up

Not keyed for the boss your guild is on? Up to 10% of the raid can join a fight without being keyed, so you catch up alongside them.

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Raid progression

Defeat raid bosses in order to unlock the next encounter. Every boss sits on one road, ten to a tier. Select a boss on the map to read about it.

1 The Magma Titan 2 The Void Knight 3 The Frozen Mech 4 The Rubyl Golem 5 The Toxic Enforcer 6 The Crystalline Colossus 7 The Prismshard Colossus 8 Deadwood 9 The Forest King 10 Fire Lord Arknair 11 Azulith

The bosses so far

Every boss has a raid of its own, for 10 to 40 players.

Boss 1 · Tier 0 · Raid (10–40)

The Magma Titan

Heart of the Mountain

Magma Titan's Lair

The mountain's burning heart, risen in its own lair. He fills the floor with fire and rings of flame.

Boss 2 · Tier 0 · Raid (10–40)

The Void Knight

Kenos the Unreturned

The Hollow Bastion

Kenos walked into the void after a shade he loved. It grew in him as crystal; break his shield to reach him.

Boss 3 · Tier 0 · Raid (10–40)

The Frozen Mech

The Rime Foundry

A siege engine cooled with the river Cocytus. The cold froze its makers at their anvils and never left it.

Boss 4 · Tier 0 · Raid (10–40)

The Rubyl Golem

The Facet Vault

A king's ruby, cut into a guardian with his heart in its chest. It only learned to keep.

Boss 5 · Tier 0 · Raid (10–40)

The Toxic Enforcer

The Blighted Quarry

The quarry's golem, poison in its veins. No one leaves with stone, and no one leaves at all.

Boss 6 · Tier 0 · Raid (10–40)

The Crystalline Colossus

The Amethyst Geode

Grown from ten thousand years of forgotten memories. When it's hurt it sings, and the walls sing back.

Boss 7 · Tier 0 · Raid (10–40)

The Prismshard Colossus

The Prism Observatory

A shard of the last star, drinking every light in its observatory and splitting it into sweeping beams.

Boss 8 · Tier 0 · Raid (10–40)

Deadwood

The Withered Hollow

The second seed, grown in ash and regret. Rot spreads where it stands, and the dead trees wake.

Boss 9 · Tier 0 · Raid (10–40)

The Forest King

The Elysian Canopy

The last living tree of the Underworld. His roots hold whoever stands still; then he climbs out of reach.

Boss 10 · Tier 0 · Raid (10–40)

Fire Lord Arknair

The Pyre Throne

He lit the first funeral pyre, and judges every shade by one thing: can it keep out of the flames?

Boss 11 · Tier 1 · Raid (10–40) · Newest

Azulith

The Gentle Colossus

Azulith's Meadow

Mother of the brood. Only ranged blows reach her; stay out of her Soul Suck.

Boss one is open to everyone

There is a single quest chain in the whole game, and it is the raid progression. Beat a boss to unlock the next. Nothing else stands in the way.

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